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The Elder Scrolls IV: Oblivion Remastered Runs Better on Switch 2—and Other Platforms Might Finally Get the Fixes They Need

The Elder Scrolls IV: Oblivion Remastered launched on Nintendo Switch 2 earlier this week to immediate praise for its smooth performance. But while Nintendo fans are celebrating, the port's success highlights an frustrating contrast: the PC, PS5, and Xbox Series X/S versions are still plagued by technical issues.

A Smoother Ride Despite Graphical Downgrades

Since its initial release in April last year, Oblivion Remastered has suffered from lingering frame pacing issues, stuttering, and unfixed bugs on high-end hardware. Because Bethesda offered minimal post-launch patch support, many assumed those performance quirks were here to stay.

However, side-by-side comparison videos of the new Switch 2 port tell a different story. While the Nintendo version naturally features graphical downgrades compared to high-end PCs and current-gen consoles, it delivers a noticeably smoother framerate. It hasn’t completely eliminated frame pacing hitches, but the overall experience is surprisingly superior.

Will PC and Console Players Get These Optimizations?

The contrast in performance has reignited frustration among players on other platforms, leading many to ask if Bethesda will backport these Switch 2 optimizations.

The short answer: yes, it looks like it.

Following the online discourse surrounding the Switch 2 release, Bethesda took to X (formerly Twitter) to address player feedback directly:

"We've heard your feedback asking for an additional patch for Oblivion Remastered," Bethesda stated. "The Nintendo Switch 2 version of the game has a number of optimisations that we are looking into bringing to other platforms and we will share more when we are able."

This aligns with comments Bethesda made last month in an interview with YouTuber MrMattyPlays, where the studio expressed hope to bring Switch 2 performance enhancements back to PC and other consoles.

Whether these incoming updates will finally resolve the long-standing stuttering and bug issues remains to be seen—but for non-Switch players, relief may finally be on the horizon.

What We Know So Far

Virtuos confirmed that the game is being built for Xbox Series X|S, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5, with improved visuals, new mechanics, and environments designed around the storybook theme.

We wanted to create a world that feels like stepping into a storybook — full of wonder, surprises, and discovery around every corner.

— Virtuos
Release DateApr 21, 2025
PlatformXbox Series X|S, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5
DeveloperVirtuos
PublisherBethesda Softworks

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